
Exodus
Escape Egypt.
Cross the sea.
Survive the wilderness.
The Interactive Bible Walking Game
Step into Scripture. Your real-world movement carries you through the story. Listen. Remember. Answer. Keep walking.
Walk with purpose.
Turn the time you already spend walking into an interactive journey through Scripture.
Four launch campaigns

Escape Egypt.
Cross the sea.
Survive the wilderness.

Walk toward the confrontation
that changed Israel.

Run. Storm.
Surrender. Nineveh.

Walk the road. Face the question:
Who is your neighbour?
Your real-world movement progresses the journey.
Questions, recall, riddles and reasoning appear along the route.
Reach the end. Complete the Final Test. Discover how well you understood the story.
Your walking route becomes the timeline. As you move through the real world, the journey unfolds through narration, sound and interactive moments.
Test My Faith is made to be heard while you walk. Cinematic narration, music and ambience carry the experience. The screen returns only when interaction matters.
Checkpoint 04 · Reasoning
You've reached the sea. Egypt's army is behind you. What happens next?
Longer journeys contain deeper content — not the same narration stretched across more kilometres.
From first steps to serious study
Gentle prompts and generous recall.
A balanced test of the story.
Sharper questions, less margin.
Deep reasoning for serious study.
Difficulty changes the Bible challenge — not the walking requirement.
Walk with purpose.
Choose a journey.
Put your headphones in.
Step outside.

The Interactive Bible Walking Game
The first Journeys are being prepared.